Radio Shack 1680X Manual

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Partner 1680x Manual


Radio Shack Partner 1680x Manual

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Related Manuals for Radio Shack E-Chess

Summary of Contents for Radio Shack E-Chess

  • Page 1 E-Chess..
  • Page 2: Table Of Contents

    ˆ Contents Features ...........3 Preparation ........... 4 Installing/Replacing Batteries ........ 4 Resetting the Computer ........5 Turning the Computer On/Off ........ 5 Setting the Automatic Shut-Off Time ....... 5 Turning the Sound On/Off ........6 Adjusting the Contrast .......... 6 Basic Chess Instructions ........
  • Page 3: Features

    ˆ Features Rule Enforcement — the computer Your RadioShack E-Chess computer is one of the most versatile chess prevents illegal moves like a game computers available. Your computer referee, to help beginners learn the can play chess at a relative strength rules.
  • Page 4: Preparation

    ˆ Preparation INSTALLING/REPLACING BATTERIES Your computer requires three AA bat- teries (not supplied) for power. For the best performance and longest life, we recommend RadioShack alkaline batteries. Cautions: 3. Place the batteries in the com- • Use only fresh batteries of the partment as indicated by the required size and recommended polarity..
  • Page 5: Resetting The Computer

    chemicals that can destroy electronic computer resets itself to Level 01. For parts. more information, see “Chess Play Levels” on Page 12. RESETTING THE To save the current game and turn off COMPUTER the computer, press RATING/OFF If your computer does not work prop- Important: If the computer is think- erly after you replace the batteries, in- ing, it might not turn off when you..
  • Page 6: Turning The Sound On/off

    ' ' ' ' To continue playing the current game, except error beep), (no key ( ( ( ( press sound), or (all sounds on) CLEAR/ON appears. TURNING THE SOUND To continue playing the current game, ON/OFF press again. CLEAR/ON The computer normally sounds beeps ADJUSTING THE during a game and every time you..
  • Page 7: Game Rules

    GAME RULES horizontally or vertically, then moves 1 additional square at a right angle from its first move. At the end of its Checkmate — The Object of move, the knight must land on a the Game square of a different color than the one it started from.
  • Page 8: Basic Operation

    2. The black pawn advances from • The rook that you want to move D7 to D5. by castling has not moved from its original position. 3. The white pawn advances to D6 (one square behind the black • The king is not placed in check pawn's position).
  • Page 9: Entering Moves

    ENTERING MOVES instead of MOVE NEXT MOVE to move more quickly. Playing chess against the computer is • To select a different piece after like playing with a human opponent you pressed LAST MOVE — you make your move, and the in this step NEXT MOVE..
  • Page 10: Having The Computer Suggest A Move

    to indicate it is your turn to move. Then you can take over and move, and the game timer con- enter moves for the computer's side tinues to count up. and continue to play the same game. HAVING THE COMPUTER SHOWING ALL LEGAL SUGGEST A MOVE MOVES..
  • Page 11: Displaying Game Information

    DISPLAYING GAME 3. Repeatedly press NEXT PIECE Ed Ed Ed Ed until appears (the LAST PIECE INFORMATION computer displays the move score) or disappears (the com- Elapsed Time Since Current puter displays the sequence of Game Started the current move). The computer normally shows the 4.
  • Page 12: Game Indicators

    GAME INDICATORS Rating eý eý eý eý When appears, the computer can Checkmate rate the game you are playing. Whenever a checkmate situation oc- 1. Press then SHIFT RATING/OFF curs on the board, the computer The current rating appears. sounds a beep. If you checkmated BEI;..
  • Page 13 3. Press to start the Level L1 is the easiest. The comput- CLEAR/ON game. er’s playing strength increases gradu- ally up through L4. Choosing a Level Level Time Per Move Each level allows your computer to 4 Seconds think for different periods of time (tournament players call these peri- 8 Seconds ods “time controls”).
  • Page 14 Level Time Per Move Level Time Per Move 15 Seconds 1 Minute 17 Seconds 17 Seconds 1 Minute 19 Seconds 19 Seconds 1 Minute 21 Seconds 21 Seconds 1 Minute 23 Seconds 23 Seconds 1 Minute 25 Seconds 25 Seconds 1 Minute 27 Seconds 27 Seconds 1 Minute 29 Seconds..
  • Page 15: Advanced Chess Functions

    find any way to checkmate an oppo- Notes: nent. • The computer’s thinking time might vary if you select a level Setting a Level Mode mode. You can set the computer to change • You can set a level mode at any the way it plays within a level.
  • Page 16: Selecting An Opponent

    SELECTING AN gies so the computer can respond more rapidly during a game’s opening OPPONENT moves. The computer lets you select the op- You can select any of the following ponent you want to play. You can opening books. play against the computer, against another person, or have the computer play itself.
  • Page 17: Playing Great Games

    3. Repeatedly press NEXT PIECE Number Opening Book Name until the number for LAST PIECE the opening book you selected French Defense, appears. McCutcheon Variation French Defense, 4. Press to start the CLEAR/ON Tarrasch Variation game. Queen’s Gambit, Accepted The computer beeps if a move you Queen’s Gambit, Declined make is not the correct opening move Queen’s Gambit,..
  • Page 18 You can select any of the following Number Name great games. J. Banas vs. P. Lukacs, Number Name Trnava, 1986 Adolf Anderssen vs. Anatoly Karpov vs. Lionel Kieseritsky, Victor Korchnoi, London, 1851 Moscow, 1974 Adolf Anderssen vs. Boris Spassky vs. J.
  • Page 19: Playing Mate-in-problem Games

    USING TEACHING MODES Most moves start with 4 bonus points but some brilliant moves start with 8 Your computer has eight built-in points. teaching modes that you can use to If you don’t enter the correct great help you learn how to checkmate an game move, the computer sounds an opponent’s king.
  • Page 20: Using Problem Setup

    3. Repeatedly press 3. Repeatedly press NEXT PIECE NEXT PIECE until the teaching , and LAST PIECE LAST PIECE NEXT MOVE to move the small mode you want appears. LAST MOVE piece icon to the square where 4. Press to start the CLEAR/ON you want to add the piece.
  • Page 21: Troubleshooting

    Clearing the Board/ to move the piece to LAST PIECE the square you want. Placing Pieces 5. Repeatedly press SETUP +/HINT You can clear all pieces from the to select the chessboard then select and set piec- SETUP –/LEVEL piece you want to place. es where you want them.
  • Page 22: Care

    CARE Problem Suggestion Keep the computer dry; if it gets wet, The computer Make sure the com- does not make wipe it dry immediately. Use and puter is not set to play a move. store the computer only in normal itself.
  • Page 23 ˆ Notes Notes..
  • Page 24 Limited Ninety-Day Warranty This product is warranted by RadioShack against manufacturing defects in material and workman- ship under normal use for ninety (90) days from the date of purchase from RadioShack company- owned stores and authorized RadioShack franchisees and dealers. EXCEPT AS PROVIDED HEREIN, RadioShack MAKES NO EXPRESS WARRANTIES AND ANY IMPLIED WARRANTIES, INCLUDING THOSE OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE, ARE LIMITED IN DURATION TO THE DURATION OF THE WRITTEN LIMITED WARRANTIES..